Detangling Knowledge Management from Game Design in Serious Games
We have released UFrameIT 3.0 (binaries for Windows/Linux/macOS, source): the third version of our game prototyping the FrameIT approach. The release aggregates new features, UI improvements, and many bug fixes — something we have been working on for in the last months.
A complete changelog is available. The major points are:
Added:
Both added features have been implemented generically in the MMT system and can be used for all future games without additional effort!
Changed:
We plan to release an in-depth post about the new features in the future, so stay tuned!